Author Topic: 4 Peaks  (Read 1400 times)

Offline KOBO

  • Trade Count: (0)
  • Sergeant Major
  • *****
  • Posts: 599
    • View Profile
4 Peaks
« on: March 30, 2008, 05:21:11 PM »
The guys and I went down to 4 Peaks today to plan for the upcoming game. Looks like they tore down the building, well what was left of that building, down. Some sheriffs were down there responding to some guy who fell of his bike and broke his collar bone and said they tore it down because the kids kept using it as a rave site.
« Last Edit: December 31, 1969, 05:00:00 PM by KOBO »

Offline Venom21

  • Trade Count: (0)
  • Sergeant
  • *****
  • Posts: 146
    • View Profile
    • http://www.myspace.com/diadeloscalaveras818
(No subject)
« Reply #1 on: March 30, 2008, 05:45:50 PM »
Then ravers....
« Last Edit: December 31, 1969, 05:00:00 PM by Venom21 »

Offline Camx

  • Trade Count: (0)
  • Private First Class
  • ***
  • Posts: 49
    • View Profile
(No subject)
« Reply #2 on: April 04, 2008, 07:39:56 PM »
What a crappy place to hold a rave! Its full of glass and cans and spent cartridges. Oh and paint ball covered walls. ALthough I can picture a DJ setting up shop inside there with some laser lights spewing out into the night. Damn, what a cool place to have a rave.
« Last Edit: December 31, 1969, 05:00:00 PM by Camx »

Offline azsarge

  • Trade Count: (0)
  • General
  • *****
  • Posts: 9999
    • View Profile
(No subject)
« Reply #3 on: April 04, 2008, 08:45:37 PM »
It's still a decent AO.  There aren't too many ATVers down there and there's some good terrain features.

The building was cool, but seemed to activate everyones ADD during gameplay.  

"I know the building has nothing to do with the objectives, but let's go to it!"

Oh well.
« Last Edit: December 31, 1969, 05:00:00 PM by azsarge »

Offline KOBO

  • Trade Count: (0)
  • Sergeant Major
  • *****
  • Posts: 599
    • View Profile
(No subject)
« Reply #4 on: April 04, 2008, 09:43:01 PM »
Quote from: "azsarge"
It's still a decent AO.  There aren't too many ATVers down there and there's some good terrain features.

The building was cool, but seemed to activate everyones ADD during gameplay.  

"I know the building has nothing to do with the objectives, but let's go to it!"

Oh well.


It is all the pretty colors the building had!
« Last Edit: December 31, 1969, 05:00:00 PM by KOBO »

Offline Exarach

  • Trade Count: (+7)
  • Brigadier General
  • *****
  • Posts: 1769
    • View Profile
(No subject)
« Reply #5 on: April 04, 2008, 10:20:24 PM »
ATVS!!! moving targets, like skeet shooting :D Thats what there there for....
« Last Edit: December 31, 1969, 05:00:00 PM by Exarach »
\"Friendly fire isn\'t\"
If a speeding pellet in a quiet woods hits a noob in the face, and he cries, does anyone care?

Offline Ranger_Robby

  • Trade Count: (0)
  • Sergeant Major
  • *****
  • Posts: 531
    • View Profile
(No subject)
« Reply #6 on: April 04, 2008, 10:34:06 PM »
Quote from: "KOBO"
Quote from: "azsarge"
It's still a decent AO.  There aren't too many ATVers down there and there's some good terrain features.

The building was cool, but seemed to activate everyones ADD during gameplay.  

"I know the building has nothing to do with the objectives, but let's go to it!"

Oh well.

It is all the pretty colors the building had!


along with all the paint that gets on your gear!
« Last Edit: December 31, 1969, 05:00:00 PM by Ranger_Robby »
Quote from: \"Vince\"
ALRIGHT GIRLS YOU\'RE BOTH PRETTY

NOW SHUT THE **** UP

Offline azsarge

  • Trade Count: (0)
  • General
  • *****
  • Posts: 9999
    • View Profile
(No subject)
« Reply #7 on: April 05, 2008, 01:59:41 PM »
I never got paint on my kit because I stay off the walls. :D
« Last Edit: December 31, 1969, 05:00:00 PM by azsarge »

Offline Hemitheus

  • Trade Count: (0)
  • FNG
  • *
  • Posts: 8
    • View Profile
(No subject)
« Reply #8 on: April 30, 2008, 05:58:04 PM »
It was nice to see you guys out there. I wish we could have had time to come to the game.

Torque
XO - INS
members.cox.net/azins
« Last Edit: December 31, 1969, 05:00:00 PM by Hemitheus »