I voted yes.
Airsoft games are about airsoft, not honoring the fallen and veterans, etc, etc. It's noble and nice to say that, but I don't need a day or weekend blocked off to do that. Not to mention 99.99999999% of veterans alive who are unaware of what airsoft is would be like 'WTF?' if you tried to tell them that to pay them respect, you imitate them in the woods on the weekend. Raise that up to 100% if you're out of shape. Too many ops gloss over the actual gameplay and just focus on the pageantry and use this as a blanket excuse for not having a winner, or a loser.
However, by the same token, almost every op I've ever been to has an inexcusably bad point system or a point system adjusted on the fly. If you're going to have actions broken down as points, have them be commensurate of effort and set ahead of time. Measurements are common in everything; manufacturing, business, other sports, etc. If I set out at the beginning of a fiscal quarter and said I'd measure the success of my staff by x, x and x and then I changed those 2/3 of the way through, the data would be useless and I would acting unethically.
There's been too many games where like, you got 1000 points for defending a point way out in the middle of nowhere that had no strategic value other than simply existing, but you got 350 points for disabling crucial enemy assets such as armor and transporation or by conveying neutral strategic assets long distances (Night Scorpion 2 comes to mind; we brought a box of screaming babies [dumb] like 3 or 4 miles down a ravine and up a pretty steep grade and received less points for this activity than we did for simply grabbing a flag the previous day).
I guess my answer is more like 'yes, but only if they are done properly.'