Author Topic: Steno Game At SASSCO 20th Oct 07, at 7am  (Read 7144 times)

Offline Kileyhaz

  • Trade Count: (0)
  • Captain
  • *****
  • Posts: 940
    • View Profile
(No subject)
« Reply #30 on: October 15, 2007, 07:10:16 PM »
Just PM'd Howrangi for updates to the time table.  If its early am we'll run with them as planned, if its pm then we'll open up a second early am event and folks can do both or either if they like.  AZgopher, lets coordinate the early am event if Stenos event does not get kicked off until the evening, I think alot of faces interested in this game have not had the joy of playing BF SASCO and they'd get a kick out of it.  Sound good all?

I'll sound off when I hear back from Howrangi.
« Last Edit: December 31, 1969, 05:00:00 PM by Kileyhaz »
"If everyone is thinking alike, someone isn\'t thinking"

Offline SilentDragon

  • Trade Count: (0)
  • Colonel
  • *****
  • Posts: 1368
    • View Profile
(No subject)
« Reply #31 on: October 15, 2007, 09:45:20 PM »
I just wanna get some trigger time in.  I'm good for an all-day event if it comes down to it.  Only thing is that I may need a ride from the dirt road to the AO... I'm afraid my Neon will not be able to make it thru the water creeks... don't even wanna try.
« Last Edit: December 31, 1969, 05:00:00 PM by SilentDragon »

Saguaro Team Leader
LCVI, LCVII, LCX, LCXI, Balkan Hammer I/II, Red Dagger II, Cold Burn II. AA Vet

Offline Maxtor21

  • Trade Count: (0)
  • FNG
  • *
  • Posts: 6
    • View Profile
    • http://www.myspace.com/teamsteno
(No subject)
« Reply #32 on: October 16, 2007, 02:28:25 AM »
i'm on team Steno, last update was us leaving here at 0400 which should put us guns up at bout 0700, and we are planning on leavin round 1400 or so.  while this may not be spot on, we are planning for morning games.
« Last Edit: December 31, 1969, 05:00:00 PM by Maxtor21 »
\"Soldiers don\'t Murder, they STOP the enemy at ALL costs!\"

Team Steno    
 Scout/Sniper

Offline Kileyhaz

  • Trade Count: (0)
  • Captain
  • *****
  • Posts: 940
    • View Profile
(No subject)
« Reply #33 on: October 16, 2007, 07:44:44 AM »
Quote from: "Maxtor21"
i'm on team Steno, last update was us leaving here at 0400 which should put us guns up at bout 0700, and we are planning on leavin round 1400 or so.  while this may not be spot on, we are planning for morning games.


Excellent, can you reach out to howrangi and get that etched into the first post when you get a chance?  I think the TAC participants are planning for a morning event so if we can get confirmation that Steno will host us in the morning we can set our backup plan aside and set expectations on when to show up/suit up.
« Last Edit: December 31, 1969, 05:00:00 PM by Kileyhaz »
"If everyone is thinking alike, someone isn\'t thinking"

Offline Maxtor21

  • Trade Count: (0)
  • FNG
  • *
  • Posts: 6
    • View Profile
    • http://www.myspace.com/teamsteno
(No subject)
« Reply #34 on: October 16, 2007, 02:07:05 PM »
roger that, i'll give him a call tonight.
« Last Edit: December 31, 1969, 05:00:00 PM by Maxtor21 »
\"Soldiers don\'t Murder, they STOP the enemy at ALL costs!\"

Team Steno    
 Scout/Sniper

Offline Dbld

  • Trade Count: (0)
  • Private
  • **
  • Posts: 13
    • View Profile
sas
« Reply #35 on: October 16, 2007, 06:25:49 PM »
I will be there with members of our team... James, Nick, and Ed is a maybe....
« Last Edit: December 31, 1969, 05:00:00 PM by Dbld »
Myrmidon Fireteam
Pointman
Team Saguaro

Offline Dbld

  • Trade Count: (0)
  • Private
  • **
  • Posts: 13
    • View Profile
sassco
« Reply #36 on: October 16, 2007, 06:29:38 PM »
Green
« Last Edit: December 31, 1969, 05:00:00 PM by Dbld »
Myrmidon Fireteam
Pointman
Team Saguaro

Offline Ghostsequel

  • Trade Count: (0)
  • First Sergeant
  • *****
  • Posts: 496
    • View Profile
(No subject)
« Reply #37 on: October 16, 2007, 11:15:41 PM »
Green.
« Last Edit: December 31, 1969, 05:00:00 PM by Ghostsequel »

Offline howrangi

  • Trade Count: (0)
  • Sergeant
  • *****
  • Posts: 158
    • View Profile
    • http://www.myspace.com/howrangi
game
« Reply #38 on: October 16, 2007, 11:35:59 PM »
I just updated the main title.  Sorry again.
« Last Edit: December 31, 1969, 05:00:00 PM by howrangi »
The sword is a weapon of peace. With this sword I stand ready to defend my lineage, my family, my friends, and always, always our blessed country.

Offline Kileyhaz

  • Trade Count: (0)
  • Captain
  • *****
  • Posts: 940
    • View Profile
(No subject)
« Reply #39 on: October 17, 2007, 05:22:19 AM »
Thanks Howrangi, we should be available in full force since we now have confirmed morning play.  See ya soon!
« Last Edit: December 31, 1969, 05:00:00 PM by Kileyhaz »
"If everyone is thinking alike, someone isn\'t thinking"

Offline reallycamoReed

  • Trade Count: (0)
  • FNG
  • *
  • Posts: 2
    • View Profile
lol I could be green but don't count me in just yet...
« Reply #40 on: October 17, 2007, 06:57:32 PM »
I currently don't have a gun.. haha but if someone has an extra I could very lightly use I'd so love you... haha Let me go I haven't gone  airsofting in like almost 2 years... and miss it so much..
« Last Edit: December 31, 1969, 05:00:00 PM by reallycamoReed »
Lets do THIS!

Offline Dbld

  • Trade Count: (0)
  • Private
  • **
  • Posts: 13
    • View Profile
sassco
« Reply #41 on: October 18, 2007, 11:43:10 AM »
We have to pull out.
« Last Edit: December 31, 1969, 05:00:00 PM by Dbld »
Myrmidon Fireteam
Pointman
Team Saguaro

Offline gcr

  • Trade Count: (0)
  • Corporal
  • ****
  • Posts: 77
    • View Profile
(No subject)
« Reply #42 on: October 18, 2007, 09:13:27 PM »
Put me down in ACU
« Last Edit: December 31, 1969, 05:00:00 PM by gcr »
Sparrow out...click
--------------------------------
LCVI, LCVII, LCVIII, LCX, OPRS2, OPBH

Offline Airsofter1

  • Global Moderator
  • Trade Count: (+1)
  • Major General
  • *****
  • Posts: 2511
    • View Profile
    • airsot airsona
(No subject)
« Reply #43 on: October 18, 2007, 09:28:18 PM »
Hey Mike, put me down for me +3.  Some of the other guys I mentioned before already posted up here that they were attending.

We'll go green.
« Last Edit: December 31, 1969, 05:00:00 PM by Airsofter1 »

Offline Kileyhaz

  • Trade Count: (0)
  • Captain
  • *****
  • Posts: 940
    • View Profile
(No subject)
« Reply #44 on: October 21, 2007, 11:11:51 AM »
Thanks for the game all, as always it was nice to be out slinging plastic with you all.  Beats the heck out of hiding out at home and watching TV or something else useless...

So here are my feedback remarks, if any of the org staff are interested in hearing my POV on the events.

*2 different re spawn rules made it difficult, having medic based re-spawn on the US side put as at a severe disadvantage if the enemy overran our dead and posted up near them.  This balanced better when the dead were allowed to move to the medic in the 2nd 1/2 of the game but it was still obviously one sided.

*Feedback from US leader to command post for status every few minutes was a great touch and added alot of challenge to the command team, though I was a bit concerned later on to hear that command was actually a leader on the Los Pepes team.  Didn't get a chance to check that info before I left but it does leave me to wonder how easy it was for V(B)Dock(command) to make the demarcation between what he should know as a Los Pepes player and as a US commander.  I've done that role before and found that the only way I could fairly do it was become a voiceless foot soldier for team I was playing on and watch that I give no indication of what the enemy is going to do even as I get status updates.  Later even that proved to be too much because when you get that many guys togther you have to have refs watching for problem players.

*Absolutely loved the scenario!  great objectives, well spread out, I'd love to play this again with some alternate spawn rules as either side.  Steno did a great job, IMO, with this part of the game and I wanted to say bravo!

Think thats about it, good day of gaming, glad I got to play with everyone who made it out, thank you Steno for putting it on, but wanted to share some criticism and comments above so that future events can always be +1 better.  If anyone wants to hear any more details from me on what I thought went well or could have been tweaked, please feel free to reach out.  See you all soon.
« Last Edit: December 31, 1969, 05:00:00 PM by Kileyhaz »
"If everyone is thinking alike, someone isn\'t thinking"