<blockquote id="quote"><font size="1" face="Verdana" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by -MAD- SARGE</i>
<br />Personally I think that it depends on what the mission calls for determines how many kills can occur in a game. If your on infiltration and evacuation, If you never encounter an enemy then you are doing an excellent job. I dont count personally, after 5 or so kills I forget, Im focused on the mission. I try to remeber how many times I get shot though, in real life you only get one and no respawns. So I like to keep that number limited if I can. If I forget how many times I died in one day, I have a problem LoL. You can have 25 kills in one mission but if you die 4 or 5 times to do that, I really dont care how many you took out. Everything up the the first death is what I would count and thats it. Otherwise you get into the metality of paintball, shootem up yeehaww attitude. And thats not why we airsofters are here or we would be playing paintball.
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I concur, brother.
Mr. Joseph, I also agree with you about this thread helping us, especially the non-AA game players. It will help us re-evaluate how we play, and hopefully help us have more fun and play more "realistically" in the process. Keeping in mind the whole time that a few shots is all thats necessary to kill someone, not a full high-cap on full auto. On the other hand, while I do not like full auto, and choose not to play that way for the sake of realism (auto has its moments, though), I do enjoy the sound and intensity of it. In any real intense firefight, automatic fire will be needed for suppression. Being in a firefight, even with plastic bb's, and hearing full auto fire either coming my way or fired from teammates get the old red cells pumping in a hurry!