Author Topic:  (Read 2893 times)

Offline HavHav

  • Trade Count: (0)
  • Colonel
  • *****
  • Posts: 1474
    • View Profile
(No subject)
« on: October 09, 2003, 05:41:54 PM »
I had 6 once. 9 total if you count the ones where me and another person shot the enemy at the same time. 5 of those kills were in one scenario too! Im sure there are much larger numbers at some big AA games!
« Last Edit: December 31, 1969, 05:00:00 PM by HavHav »

Offline Wolf

  • Trade Count: (0)
  • Sergeant
  • *****
  • Posts: 182
    • View Profile
(No subject)
« Reply #1 on: October 09, 2003, 06:16:57 PM »
I don't really keep track, doesn't seem like the point of the game to me. But I remember at the last BT game I went to, my M4 got shot, so I borrowed Nuke's Tac Master, and got more kills with it than I did with my M4 [:D] (in that round)
« Last Edit: December 31, 1969, 05:00:00 PM by Wolf »
Cover your six

Offline Paco

  • Trade Count: (0)
  • Brigadier General
  • *****
  • Posts: 1507
    • View Profile
(No subject)
« Reply #2 on: October 09, 2003, 06:17:22 PM »
There are waaaay too many variables to "compare".  All games have different amounts of people, different objectives, different running times, etc...  If ALL games were always 10 people against 10 people "Capture the Flag" games, then it might be comparable - but they aren't.

It should also be pointed out that the number of "kills" you get is in NO WAY a good determining factor of how good you are at airsoft.  A team player and often the most important member of a team and the biggest factor in a team ochieving their goal/objective won't get any kills at all.  That's my belief.
« Last Edit: December 31, 1969, 05:00:00 PM by Paco »

Offline Mr. Joseph

  • Trade Count: (0)
  • Sergeant Major
  • *****
  • Posts: 591
    • View Profile
(No subject)
« Reply #3 on: October 09, 2003, 06:37:20 PM »
Just asking dog.  I realize you cant really compare game to game, and team work and all that crap.  Still though, 11 kills speaks out, I was kind of hoping someone at least came close.  Those were all actual kills where noone else was shooting.
« Last Edit: December 31, 1969, 05:00:00 PM by Mr. Joseph »

Offline azsarge

  • Trade Count: (0)
  • General
  • *****
  • Posts: 9999
    • View Profile
(No subject)
« Reply #4 on: October 09, 2003, 06:44:49 PM »
<blockquote id="quote"><font size="1" face="Verdana" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Mr. Joseph</i>
<br />Just asking dog.  I realize you cant really compare game to game, and team work and all that crap.  Still though, 11 kills speaks out, I was kind of hoping someone at least came close.  Those were all actual kills where noone else was shooting.
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">  
Perhaps an objective question would be "most knife kills".  Ask Raven1 about that one, he holds the title!  (9, last time I checked).
« Last Edit: December 31, 1969, 05:00:00 PM by azsarge »

Offline busta_cap

  • Trade Count: (0)
  • Lieutenant General
  • *****
  • Posts: 3887
    • View Profile
(No subject)
« Reply #5 on: October 09, 2003, 07:57:45 PM »
Dare i ask more azsarge?
« Last Edit: December 31, 1969, 05:00:00 PM by busta_cap »

Offline Screwloose

  • Trade Count: (0)
  • Sergeant Major
  • *****
  • Posts: 560
    • View Profile
(No subject)
« Reply #6 on: October 09, 2003, 08:17:55 PM »
The type of game play will change the number of kills drastically.

Like base defense where the attackers can respawn. If your on the defending team you are going to get a lot more kills if your dug in well.

Personally one of the best games I was in, I never fired a shot, and never got shot at. I helped several other people get kills with Intel. That was a whole lot of fun, because the enemy team never knew I was there.

In a way gloating about how many kills I got cheapens it some how for me.
« Last Edit: December 31, 1969, 05:00:00 PM by Screwloose »
Some people hunt animals with bullets, We hunt people with plastic.
Desert Ghosts

Offline SHIFTY1944

  • Trade Count: (0)
  • Master Sergeant
  • *****
  • Posts: 355
    • View Profile
(No subject)
« Reply #7 on: October 09, 2003, 08:21:59 PM »
Game kills...don't remember.Real kills...still waitin'!
« Last Edit: December 31, 1969, 05:00:00 PM by SHIFTY1944 »

Offline Mr. Joseph

  • Trade Count: (0)
  • Sergeant Major
  • *****
  • Posts: 591
    • View Profile
(No subject)
« Reply #8 on: October 09, 2003, 08:30:22 PM »
Not me, I enjoy role playing and intel, but I play airsoft because of airsoft guns.  I buy airsoft guns to shoot them, at other players.  I dont play simply for the kills, but I wouldn't play without them.

This thread might really add to games if you think about it.  Everyone is there with a gun, and holds it ready to shoot, and shoots at most everyone they see.  The scenarios sometimes don't provide enough activity, except after most of one team is dead.  BT doesn't have enough open ground to allow for different patterns of movement.  I must say that the first scenario I played at BT that Frank came up with was pretty fun.  It involved a cache of chemical bomb equipment, requiring two people to move it, and on top of that, there was a base, and a scientist.  When there are more issues other than "sweep and clear" it makes for a more in depth, and lengthier game.
« Last Edit: December 31, 1969, 05:00:00 PM by Mr. Joseph »

Offline Mr. Joseph

  • Trade Count: (0)
  • Sergeant Major
  • *****
  • Posts: 591
    • View Profile
(No subject)
« Reply #9 on: October 09, 2003, 08:31:23 PM »
Hey shifty, just wait until havhav comes to burn down your house, j/k of course.
« Last Edit: December 31, 1969, 05:00:00 PM by Mr. Joseph »

Raven1

  • Guest
  • Trade Count: (0)
(No subject)
« Reply #10 on: October 09, 2003, 09:09:43 PM »
I Have to quote Chris Rock when he said "any P*$$Y can pull a trigger, but it takes a man to stab!"  I think I smell a challenge coming my way,,,
« Last Edit: December 31, 1969, 05:00:00 PM by Raven1 »

Offline HavHav

  • Trade Count: (0)
  • Colonel
  • *****
  • Posts: 1474
    • View Profile
(No subject)
« Reply #11 on: October 09, 2003, 09:09:56 PM »
....I dont get it! I remember that game Screwloose! I thought something was wrong, I didn't shoot at the enemy at ALL during that game! Only shooting I did was adjusting the Hop-Up! But if you will excuse me, I have to find my ski mask, lighter, and can of gasol.....Err......
« Last Edit: December 31, 1969, 05:00:00 PM by HavHav »

Offline Screwloose

  • Trade Count: (0)
  • Sergeant Major
  • *****
  • Posts: 560
    • View Profile
(No subject)
« Reply #12 on: October 09, 2003, 10:32:43 PM »
That game was fun too, but there was another I was talking about. I actually like the covert stuff more than just blast & run. But both are fun. I get bored if I do the same job too often.
« Last Edit: December 31, 1969, 05:00:00 PM by Screwloose »
Some people hunt animals with bullets, We hunt people with plastic.
Desert Ghosts

Offline -MAD- SARGE

  • Global Moderator
  • Trade Count: (0)
  • Lieutenant General
  • *****
  • Posts: 3279
    • View Profile
(No subject)
« Reply #13 on: October 10, 2003, 12:02:54 AM »
Personally I think that it depends on what the mission calls for determines how many kills can occur in a game.  If your on infiltration and evacuation, If you never encounter an enemy then you are doing an excellent job.  I dont count personally, after 5 or so kills I forget, Im focused on the mission.  I try to remeber how many times I get shot though, in real life you only get one and no respawns.  So I like to keep that number limited if I can.  If I forget how many times I died in one day, I have a problem LoL.  You can have 25 kills in one mission but if you die 4 or 5 times to do that, I really dont care how many you took out.  Everything up the the first death is what I would count and thats it.  Otherwise you get into the metality of paintball, shootem up yeehaww attitude.  And thats not why we airsofters are here or we would be playing paintball.
« Last Edit: December 31, 1969, 05:00:00 PM by -MAD- SARGE »


Don't be an Escalefter.

Offline azsarge

  • Trade Count: (0)
  • General
  • *****
  • Posts: 9999
    • View Profile
(No subject)
« Reply #14 on: October 10, 2003, 01:28:23 AM »
<blockquote id="quote"><font size="1" face="Verdana" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by -MAD- SARGE</i>
<br />Personally I think that it depends on what the mission calls for determines how many kills can occur in a game.  If your on infiltration and evacuation, If you never encounter an enemy then you are doing an excellent job.  I dont count personally, after 5 or so kills I forget, Im focused on the mission.  I try to remeber how many times I get shot though, in real life you only get one and no respawns.  So I like to keep that number limited if I can.  If I forget how many times I died in one day, I have a problem LoL.  You can have 25 kills in one mission but if you die 4 or 5 times to do that, I really dont care how many you took out.  Everything up the the first death is what I would count and thats it.  Otherwise you get into the metality of paintball, shootem up yeehaww attitude.  And thats not why we airsofters are here or we would be playing paintball.
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">
I concur, brother.  

Mr. Joseph, I also agree with you about this thread helping us, especially the non-AA game players.  It will help us re-evaluate how we play, and hopefully help us have more fun and play more "realistically" in the process.  Keeping in mind the whole time that a few shots is all thats necessary to kill someone, not a full high-cap on full auto.  On the other hand, while I do not like full auto, and choose not to play that way for the sake of realism (auto has its moments, though), I do enjoy the sound and intensity of it.  In any real intense firefight, automatic fire will be needed for suppression.  Being in a firefight, even with plastic bb's, and hearing full auto fire either coming my way or fired from teammates get the old red cells pumping in a hurry!
« Last Edit: December 31, 1969, 05:00:00 PM by azsarge »