what are these player packs if thats not a stupid question
We try to base our events on fictional settings based off today's current events and government bodies. We also set our events up to run continuous from initial briefing to the end of the event with no breaks in the action. If you want to eat, you have to do it on the move, if you want to smoke, you have to do it on the move, if you need to drink or reload, you do it on the move. Likewise, if you need additional orders you get them on the move via radio.
Player packs are an email that set the stage for the game with the relevant first briefing, background fluff (optional to read that), and rules. It is expected that everyone reads these packs so they know what they are doing as soon as the game starts and we have to spend minimal time briefing folks or briefing safety rules before the event.