Author Topic: NOVEMBER 14th game at FOUR PEAKS *UPDATE*  (Read 12495 times)

Offline yammie r6s

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #15 on: October 09, 2009, 01:00:28 PM »
UPDATE::

so i took an idea and ran with it- here is what i have out lined for the game missions- i'll decide respawn/life counts as the roster progresses. don't miss this one guys, should be real interesting. basically bad guys are going to launch chemical weapon, good guys are on a mission to stop them.


***Outline***

Airsoft Biological Weapon Mock Rules

The two bottles of “binary agents” must NOT be broken if they are then the entire mission fails and the surrounding 1 square mile will be chemically devastated

In order to successfully arm and “fire” the fake weapon, the following parts are required
-   orange and green agent containers
-   nose guidance piece
-   body and stabilizer fins
-   bottom propellant cap
-   a lighter

the parts will be split up and scattered accordingly in reference to the grid maps provided to both forces.

The following Intel is to the best of our knowledge- satellite images show X amount of  ammunition containers marked on the grid map provided. These items must be recovered in order to complete your mission, being as these parts were planted by Green forces they will have better intel on the location of these items.

The bad guys- Green forces are to recover and assemble the parts to make the rocket active, once armed it must be detonated at a designated grid inside of their territory and ensure at all costs that the rocket is launched.

The good guys- Tan forces are to stop the terrorist Greens at all costs, find and secure the weapon parts and keep the Greens from firing the rocket. Do not destroy any of the parts of the weapon as this will be analyzed by NATO for evidence of origin to help stop future events like this from happening. Once all parts are secured they must be extracted at a designated LZ on your map. Keep in mind that just because you found one propellant cap or guidance nose cone does not mean that there isn’t another.

Both sides have until 0100 to complete their mission, if you fail to do so secure what you can and return to your deployment area/base.


Good luck

Medic and Respawn rules

Green forces have X respawns/lives- considering this is their turf they have better access to replenishment forces

Tan forces have X respawns/lives- limited amount of forces for this high profile nature of this mission


Medic rules are standard for both sides you get hit once anywhere pull out your white rag- your designated medic will medic you tying the rag on your arm and bring you to his mobile CCP- you can only receive combat medical attention a total of  2 times before you have to “respawn or re-deploy” from a marked location on the map provided. “re-deploying” uses a life

this isn't supposed to be a walk in the park :)

*** you will need to bring white rags in order to be medicaly attended to in combat
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline SilentDragon

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #16 on: October 11, 2009, 07:23:45 PM »
interesting scenario...should be a lot of fun and pretty challenging.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

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Offline taz

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #17 on: October 14, 2009, 09:10:50 PM »
I'M IN , NOT SURE ON COLOR YET !!
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Offline Twitchy Konigkeit

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #18 on: October 14, 2009, 09:40:55 PM »
you know what i deploy the 5th of Dec. for training so i need a good game in before i go. I'll be there +2.
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Offline bigwavedave

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #19 on: October 15, 2009, 09:23:27 AM »
Quote from: "yammie r6s"
the last game we Kiley had out there he was aproached by a park ranger and he wanted to make sure that we weren't in a trail/recreation zone where firearms/airgun/gas gun was off limits, but we were fine right where we were which is north of the fencing and crap. otherwise we would have had to leave. the main i dea is to staw away from the trails, i'm not exactly sure how far but i'll find out for future refrence.

yeah it was a Phantom game*


I am a civil engineering tech. and work for the US Forest Service (19 years).

The closure area is online at the Tonto NF website.
Closure Order: http://www.fs.fed.us/r3/tonto/news/orde ... -final.pdf
Maps of Closure Areas are in the exhibits:
Mesa Area (Including 4 Peaks) http://www.fs.fed.us/r3/tonto/news/orde ... ibit-C.pdf
Cave Creek Area: http://www.fs.fed.us/r3/tonto/news/orde ... ibit-B.pdf
Globe Area: http://www.fs.fed.us/r3/tonto/news/orde ... ibit-D.pdf

 It's always a good idea to give a heads up to the Mesa Ranger District Office to let them know you're going to be playing out there, HOWEVER events which are organized and have a large participant base are usually subject to Special Use Permit fees  :roll: , which are paid up front.  There's alot of gray area in the SUP fees and many times people organize large events without paying (what the heck do we pay taxes for anyway?) when they are charged but it makes it easier to deal with the FS.

PM if you have FS Questions.
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Offline yammie r6s

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #20 on: October 15, 2009, 09:36:52 AM »
thanks for the info i was planning on giving them a heads up.. you guys able to make it out? i tried to send an email to your main addy but it said it was undeliverable..
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Offline bigwavedave

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #21 on: October 15, 2009, 10:03:11 AM »
Glad to help.  I'll shoot an email to one of the FPO's that I know out there and give him a heads up.
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Offline Ranger_Robby

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #22 on: October 15, 2009, 10:39:59 AM »
Quote from: "taz"
I'M IN , NOT SURE ON COLOR YET !!
Scott, are you going? Hell I think I might have to go too. been too long since I seen you on the field!
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Offline B3ANZOR

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #23 on: October 15, 2009, 11:30:41 AM »
Count me in +2.

We can go either Tan or Green. Whichever is needed. Just let me know
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Offline yammie r6s

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #24 on: October 15, 2009, 12:36:14 PM »
beans- i'll put you down for tan
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Offline carbon14c

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #25 on: October 15, 2009, 02:07:13 PM »
this sounds awesome.. i'll have to find out about the situation with transportation and who's going but i will definitely try to get out to this one.


if i wanted to bring my little brother, is there an age limit/waiver requirement?
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Offline B3ANZOR

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #26 on: October 15, 2009, 02:33:54 PM »
Quote from: "yammie r6s"
beans- i'll put you down for tan

That works for me
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Offline yammie r6s

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #27 on: October 15, 2009, 03:34:53 PM »
Quote from: "carbon14c"
this sounds awesome.. i'll have to find out about the situation with transportation and who's going but i will definitely try to get out to this one.


if i wanted to bring my little brother, is there an age limit/waiver requirement?

i wanted to stick with 18+ for this game- considering the tasks are a little rougher than most and liability would be the main issue for me. i don't have the legal knowledge to write or offer a waiver form either.
let me know what color you want to sign up for


** i'll be posting up a copy of a grid map we'll be using in a couple of days** be sure to bring a copy with you to the game
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Offline Wicked-Mpact

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #28 on: October 15, 2009, 09:41:48 PM »
Count me in with CT
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Offline Shadowviper

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Re: NOVEMBER 14th game at FOUR PEAKS
« Reply #29 on: October 15, 2009, 09:47:44 PM »
2 to 3 from my group green
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