Author Topic: Left for Dead (Zombie Adventure) Oct 30 at Vanguard  (Read 9876 times)

Offline WOLFSPEC

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #105 on: October 30, 2010, 10:19:13 PM »
Wouldve loved to be at this one....
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Offline LosAlamos

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #106 on: October 31, 2010, 03:25:34 AM »
Thanks MTT for putting on the awesome zombie adventure! Had lots of fun role playing (got mauled while my back was turned by a zombie last mission and became one myself---got one of the last 2 PMC guys). Can't wait for the sequel!
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Offline Drew W.

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Special Thanks to the Players
« Reply #107 on: October 31, 2010, 06:04:29 AM »
Special Thanks to the Players

I'm not sure if this should be here or in its own thread.  For the sake of avoiding forum-spam, I'll post it here.

Howdy all.  My name's Drew W.  I was the doctor zombie in the lab coat and blue surgical gown tonight, and also got picked for zombie team leader.
I just want to say a few things about this game, and the players who fought in it.

Note:  As far as a full review goes, I'm writing one up now.  It should be posted in this forum in the next couple of days.  This is just a little message to the players

Wow.  This game rocked!  I'm glad I came, and I'm glad so many of you guys showed up for it, hehe.  BTW, my doctor gown is torn to shi*  There's a hole on the chest that's big enough to put your head through, hehe.  Thanks for the full-auto fire Spec Ops. =D>

This game was well worth it.  I got similar comments from a lot of other players.  This was an ambitious game.  And in spite of a few hiccups here or there, I think everyone really got their money's worth at Left 4 Dead.  I can't wait for the sequel.  

MTT, congratulations on pulling off a very successful op.  It was well worth it.  Alex, thank you for volunteering your time to recording so much of the game tonight: those vids are going to look awesome!  Volunteers for the Tank Suit: that thing was a bugger in a half to move around it, especially when it's dark.  Thanks for answering the call and giving those humans a run for their money!

Now, to all of the players that came out tonight.  It was an absolute blast playing with you guys, and an honor to meet you for the first time.  I've met some crazy characters and great guys /gals.  

I saw a lot of people acting like true sportsmen. Calling hits, playing honest, and just acting with real integrity.

For the most part, everyone had the safety of the other players in mind.  Especially towards the end of the game, I saw humans being more careful with their shots.  Zombies moving slower to not spook a full-auto burst.  Melee hits that were softer.  More control from everyone involved.  

There were a few moments in the early missions that might have been questionable:  Melee weapons swung too hard, or overhand.  Players laying down in doorways.  Rushing up and down stairs too fast.  Weapon fire aimed a little too low, etc.  But I'll be honest:  1)  No one intended to hurt anyone else.  2)  That's understandable.

In the dark, when adrenaline kicks in, and 3 or 4 enemies round the corner: things can get hectic.  And all that goes double for close quarters games: it's just part of the territory.  No matter what team, we're all only human.

And like I said, things REALLY gelled in the later missions.  I was proud of the zombies who moved slower, and gave humans more time to stay calm and aim carefully.  I was proud of the humans for taking care to hit us center mass (Whoever you were in the green tower, covering the stairs:  thank you for taking the extra time to hit my chest protection, and avoid my arms or legs.  I owe you one).

I also saw a lot of players owning it and apologising for any accidental hits.  They really took care to not hurt anybody, and weren't afraid to say "hey man, I'm sorry about that" when it did.  Major props to you guys for that, it takes courage.

Another thing that impressed me:  there was an issue involving weapons fire, and some of the zombie team brought it up to the party involved.  Those guys freely agknowledged what happened, and promised to address it.  And they were true to their word: I don't remember any more instances of that problem during the whole rest of the night.  Thanks guys.

And Zombie Team, I gotta say we pulled it together too.  In fairness, early on, we had some problems of our own with camping in rooms with humans.  Not your faults at all, but rather my fault.  It was my job to be clear on the rule about staggering out of the room when shot, rather than dieing there.  I failed that job, and I'm sorry to each and every one of you for it.  Spec Ops team leader addressed it to us, and to your credit, we got it straightened out.  I saw a lot more Zombies staggering out of the room, out of sight, and just taking care not to block off any doorways and such.  You guys did perfect, and I'm proud of you.

All in all, every single player acted responsibly and fought fair.  They also fought hard, and deserve major props for how they acted tonight.  Every player on every team: Spec Ops, PMC, Civilian, and Zombie: you guys have earned your stripes tonight, proud of you.

This last message is just for my Zombie team.
Because we're on the same team, and because you've earned it, I want to give you guys specific agknowledgement.  As zombie volunteers, you guys really helped to make this game worthwhile.  

It takes a special kind of person to volunteer their time to getting shot all night, and still making it fun for themselves and other players.  You guys went above and beyond the call.

If there were any hiccups with how this went down, then it was my fault for it.  I should have been more clear about rules and safety issues, etc before hand.  And I'm sorry if you got put in an uncomfortable situation because of it (and I will do better, I promise).  

But to your guys' credit, you powered through any issues anyway.  We had a lot of fun, we brought the humans a tough fight, we had safety at the top of our minds, and all in all Zombies just really made this game fun for everyone involved.  And we managed to pull off a lot of victories: many many humans were brought into the undead fold.  ;)  This couldn't have been done without you guys, and I'm proud of every one of you.  Bravo.

Spec Ops, PMCs, Civilians:  You guys have earned my respect too: hats off to you all.  I was extremely pleased to see the sportsmanship of the human teams, and also with the care they took to not hurt anyone.  Careful shots to center-mass, soft melee hits, slow movement, control:  I saw examples of all of these, especially in the later missions.  And you fought hard too; Zombies had our work cut out for us.  

Human Team Leaders, If you have some special props to give to your own teams, please let them know it here.  They've earned it.

Well, looks like I've written a book.  Thanks for reading this, I know it took a few hours of your life away.  I won't burn up any more.  ;)

Honor playing with you all.  Look forward to it again soon.  Peace out.

~ Drew W.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
~ Drew "StudMuffin" W.

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- CA G36C AEG
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Offline sig24

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #108 on: October 31, 2010, 08:06:10 AM »
I will have to say MTT, GREAT OP! This was my first OP back from a surgery and it really owned the zombie games in my mind. I want to say thank you to everyone who came out and made this possible. As Drew stated, I am appreciative to everyone who maned up and called their bad. It takes a real man to do this. If I can say anything to anyone who didn't make it and was thinking about it, come to the next Zombie adventure. It'll be worth it!
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Offline BoneMan

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #109 on: October 31, 2010, 11:06:29 AM »
Great Game!  MTT did a great job considering the large crowd of people that turned out.  Moving the teams through the missions on time looked like a challenge, but was pulled off quite well.  Being a zombie was fun, in the first mission, some one wasn't paying attention and I walked right in the middle of a big group and was able to thrash around a bit... by far the funest moment for me.  All the guys were screaming "get him, get him", but everyone seemed shocked I was so close and in between them they were hesitant to shoot.  I got to grab a guy and really chew on him for a few seconds before finally getting lit up.  By the end of the night you made swiss cheese out of my costume.. I'm going to need lots of duct tape and foam glue!

BZ to the spec ops team (infidels), definately gave the zombies the most controlled and efficient shots with out being excessive with the full auto.

I'll have to make a shielded zombie cam for the next one!

-Boneman
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline Marauders Airsoft

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #110 on: October 31, 2010, 11:38:12 AM »
MTT would like to thank everyone who came out to Left for Dead.  As an event coordinator, I always tell our staff that no matter how hard we work, it is the players, volunteers and sponsors who will determine whether the event is a success.  Last night was one of the best events our team has ever hosted and the credit goes to those who came out to support it.

First, the zombies!!! Drew did a great job organizing and "training" the newly undead for the game.  I was amazed by the dedication that the dead showed for coming back after every mission for more.  A giant thank you to Craig, Ron, Phil, Mike, Jason, Ian, Damien, Zach, and Nick for their work as "Runners" and class 1 zombies.  The biggest threat to our teams came from Alex T. and Zach E. Jr. who manned the tank during multiple missions.  Every time that thing came around a corner there was literally a tidal wave of bodies trying to escape.
 
I would also like to thank the sponsors for helping spread the word, getting so many players registered at their shops, and contributing to the props.  As always, Gearbox Airsoft lead the way promoting the game.  Gearbox is the best airsoft store in the valley.  They know their guns and always have great prices.  A big thanks to Phil Price for the use of his WMD prop.  It really added to the game's story.  

Vanguard's field was an amazing place to host the game.  I have played at dozens of fields acrosss the country, and can honestly say that VIP is one of the best anywhere in the US.  Bryan, Emily, and Chris really took care of our guests.  Please support the field as much as you can by playing, buying bb's, and spreading the word about this unique location.  I have seen way to many great fields close without the players' support.

Finally, thanks to all of the players who supported the game and fought so hard.  The intensity of some of the battles was exhausting.  There were so many great moments that needed to be caught on film to believe.  Our staff really thanks you for making these games safe and so much fun.  

A final review of the game and video will be worked on over the next few days.  More info about the "sequel" will be released as soon as we have a location and date.
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This account posts events held by Marauders Tactical Training and Havoc War Games.  Visit www.Marauders.us for more information.

Offline Vacillative

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #111 on: October 31, 2010, 12:32:36 PM »
That was one of the most intense airsoft/Zombie games I have ever gone to. I tried to survive as a civilian but they broke the barrier in the barn. Very fun, even though I had to be a zombie on the 2nd round. 5/5 I cannot see any major cons about the game. Very fun!  [smilie=armata_pdt_01.gif]
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Offline uwanaugoda

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #112 on: October 31, 2010, 04:04:09 PM »
Sick zombie game everybody nice job.
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Offline carbon14c

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #113 on: October 31, 2010, 04:19:18 PM »
we can officially add the "tactical teabag" to the FM for zombie survival


thanks to ron for being our test subject ;)
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Offline xXIceMan316Xx

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #114 on: October 31, 2010, 06:36:41 PM »
Quote from: "carbon14c"
we can officially add the "tactical teabag" to the FM for zombie survival


thanks to ron for being our test subject ;)

haha best line of the game "who am i teabagging????" "That's Ron dude" "Yeah, and your getting it back tenfold next round"
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-Mike-
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Offline G1zm0

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #117 on: October 31, 2010, 09:25:09 PM »
As a PMC turned Zombie I needed to be shot 3 times to fall. One guy tried and hit me once but was still firing point blank. I realized the sound change from his weapon as he was out of ammo, put my hands on his shoulders and said you're out. Poor guy forgot to top off his weapon when he had a chance.

Overall amazing game, thanks MTT!!
To my fellow PMC's Kill'em All! (again)"
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Offline thegovernator

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #118 on: October 31, 2010, 09:27:55 PM »
Between all the good review posts about the event and all these zombie movies on TV I'm regretting that I didn't go. Next time for sure
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Offline PhoenixShadowCompany

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #119 on: November 01, 2010, 11:13:06 AM »
Phoenix Shadows would like to thank MTT for hosting this event. We all had a blast and are glad we could help with the zombies. PSC would also like to thank Vanguard for letting MTT host this event there, there couldn't of been a better venue.

See you all at the next one.

PSC Staff
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