Author Topic: Left for Dead (Zombie Adventure) Oct 30 at Vanguard  (Read 9882 times)

Offline HiRez

  • Trade Count: (0)
  • Sergeant
  • *****
  • Posts: 194
    • View Profile
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #15 on: September 24, 2010, 08:50:53 PM »
Left for Dead is open to players 14 and up (unless accompanied by playing adult).  Registration will open on Oct. 1 at Gearbox Airsoft and Vanguard Indoor Playground.

Send an email to MTTStaff@gmail.com for more information about Left for Dead.[/quote]
Read before the flury of questions begin
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline Silhouette

  • Trade Count: (0)
  • Corporal
  • ****
  • Posts: 66
    • View Profile
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #16 on: September 24, 2010, 09:05:45 PM »
Would the UMSO be limited only to those weapons listed for them only, or could they possibly still use shotguns? :)
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Men do not cry. Men do not pout. Men jack you in the fuckin\' jaw and say... "Thanks for comin\' out."

Offline G1zm0

  • Trade Count: (0)
  • Master Sergeant
  • *****
  • Posts: 389
    • View Profile
    • http://www.sg12.org/Roster_files/G1zm0.htm
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #17 on: September 24, 2010, 09:35:09 PM »
My stubby will be perfect for this.

What constitutes as "face protection"?
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline HiRez

  • Trade Count: (0)
  • Sergeant
  • *****
  • Posts: 194
    • View Profile
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #18 on: September 24, 2010, 11:16:49 PM »
well usually at the Field games, as in the UAC and Fightertown, they allow SEALED goggles without face protection though it is highly advisable, By sealed they mean no shooting glasses, a foam or rubber seal, Or a full face mask, A paintball mask is a good example
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline G1zm0

  • Trade Count: (0)
  • Master Sergeant
  • *****
  • Posts: 389
    • View Profile
    • http://www.sg12.org/Roster_files/G1zm0.htm
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #19 on: September 24, 2010, 11:42:20 PM »
I get the full seal part, I'm a Op:Irene vet. But I hate masks So I want to know what they consider full face. Hoping a balaclava would be acceptable.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline DMAN007

  • Trade Count: (+8)
  • Captain
  • *****
  • Posts: 920
    • View Profile
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #20 on: September 25, 2010, 01:45:52 PM »
Quote from: "G1zm0"
I get the full seal part, I'm a Op:Irene vet. But I hate masks So I want to know what they consider full face. Hoping a balaclava would be acceptable.
You can use an Iron Face and sealed goggles as full face protectection

http://www.airsoftpost.com/product_info ... s_id=32187
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline CBDennis

  • Trade Count: (+2)
  • First Sergeant
  • *****
  • Posts: 458
    • View Profile
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #21 on: September 26, 2010, 05:59:14 PM »
Do greades for the US Military have to be the fake rubber onces, or will nerf balls work?
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »



Offline Marauders Airsoft

  • Trade Count: (0)
  • First Lieutenant
  • *****
  • Posts: 871
    • View Profile
    • http://www.marauders.us
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #22 on: September 28, 2010, 08:26:43 AM »
Grenades used in the game should be foam or rubber airsoft grenades.  Tennis balls, metal grenades, Thunder B grenades, will not be allowed at the game.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
This account posts events held by Marauders Tactical Training and Havoc War Games.  Visit www.Marauders.us for more information.

Offline CBDennis

  • Trade Count: (+2)
  • First Sergeant
  • *****
  • Posts: 458
    • View Profile
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #23 on: September 28, 2010, 11:58:12 AM »
Quote from: "Marauders Airsoft"
Grenades used in the game should be foam or rubber airsoft grenades.  Tennis balls, metal grenades, Thunder B grenades, will not be allowed at the game.

What about Tornado grenades. I know you said you didn't want shower grenades or 203s but we could just fill it with gas to make a "pop".
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »



Offline CBDennis

  • Trade Count: (+2)
  • First Sergeant
  • *****
  • Posts: 458
    • View Profile
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #24 on: September 30, 2010, 09:48:43 AM »
Never mind, Im gonna buy 2 Madbull Powder Shot, that should meet the requirments.

http://www.airsoftpost.com/product_info ... s_id=31672
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »



Offline Katana0

  • Trade Count: (+1)
  • Sergeant First Class
  • *****
  • Posts: 305
    • View Profile
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #25 on: September 30, 2010, 10:13:41 PM »
I'munna try to get a team of 3 together.  I already have 2 and I'm going to try to get a 3rd for the civilian team.

If I join the civilian team, will I be able to use my M4 if I restrict it to semi-auto like an AR-15?
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline Marauders Airsoft

  • Trade Count: (0)
  • First Lieutenant
  • *****
  • Posts: 871
    • View Profile
    • http://www.marauders.us
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #26 on: September 30, 2010, 10:29:43 PM »
Civilian survivors will be restricted to spring/gas pistols or shot guns (no AEG's).  This will also be the only team with hand weapons.  Each team will have different types of zombies and missions to accomplish.  

Thanks for the questions.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
This account posts events held by Marauders Tactical Training and Havoc War Games.  Visit www.Marauders.us for more information.

Offline Katana0

  • Trade Count: (+1)
  • Sergeant First Class
  • *****
  • Posts: 305
    • View Profile
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #27 on: October 01, 2010, 10:49:24 AM »
Okay, last weapons restrictions question from me.  What would an M11 style SMG count as?  More specifically, the HFC T77?
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline Marauders Airsoft

  • Trade Count: (0)
  • First Lieutenant
  • *****
  • Posts: 871
    • View Profile
    • http://www.marauders.us
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #28 on: October 01, 2010, 11:17:43 AM »
SMG's such as the M11 or HFC 77 would be classified as pistols if used in semi-auto mode.  These could be used by either the Civilian Survivors or PMC.  In full auto, these could be used by US Military Specila Operations.

Our goal for the game is to provide different adventure experiences based upon 1) the skill level of the player 2)the types of weapons and gear needed.

The Civilian Survivors will have the easiest types of zombies to fight against and less complicated mission objectives (stay alive, finda ammo, move to a secure location, etc.)  

Private Military Contractors will have more complicated missions with less restrictions on their actions (Find and secure a rogue scientist, recover a sample of the virus and vaccine from a research facility, etc.)

US Special Operations Personnel will have extremely difficult missions with very specific objectives that will require team work, communication, and specialized weapons. (Gain entry through tunnels, use a robot to locate a nuke, recover specific items from xxx).

While weapons and gear will be important to each role, players should select the unit they wish to be a part of based upon their skill level and not just their gear.

Thanks again for the questions.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
This account posts events held by Marauders Tactical Training and Havoc War Games.  Visit www.Marauders.us for more information.

Offline CBDennis

  • Trade Count: (+2)
  • First Sergeant
  • *****
  • Posts: 458
    • View Profile
Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #29 on: October 01, 2010, 11:40:36 AM »
Quote from: "Marauders Airsoft"
SMG's such as the M11 or HFC 77 would be classified as pistols if used in semi-auto mode.  These could be used by either the Civilian Survivors or PMC.  In full auto, these could be used by US Military Specila Operations.

Our goal for the game is to provide different adventure experiences based upon 1) the skill level of the player 2)the types of weapons and gear needed.

The Civilian Survivors will have the easiest types of zombies to fight against and less complicated mission objectives (stay alive, finda ammo, move to a secure location, etc.)  

Private Military Contractors will have more complicated missions with less restrictions on their actions (Find and secure a rogue scientist, recover a sample of the virus and vaccine from a research facility, etc.)

US Special Operations Personnel will have extremely difficult missions with very specific objectives that will require team work, communication, and specialized weapons. (Gain entry through tunnels, use a robot to locate a nuke, recover specific items from xxx).

While weapons and gear will be important to each role, players should select the unit they wish to be a part of based upon their skill level and not just their gear.

Thanks again for the questions.

Will there be training missions for the US Special Operations Personnel prior to the actual game like you did with the BHD game?
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »