Author Topic: Left for Dead (Zombie Adventure) Oct 30 at Vanguard  (Read 9883 times)

Offline xXIceMan316Xx

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #60 on: October 11, 2010, 04:24:46 PM »


^^ Zombie slayer loadout

(the axe is a rubber prop :p)
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Men do not cry. Men do not pout. Men jack you in the fuckin\' jaw and say... "Thanks for comin\' out."

Offline BoneMan

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #63 on: October 11, 2010, 07:45:08 PM »
Rumor has it there just may be an appearance of the elusive blood sucking chupacabra zombie...

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Offline ghosthollow

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #64 on: October 12, 2010, 01:21:08 PM »
Quote from: "BoneMan"
Rumor has it there just may be an appearance of the elusive blood sucking chupacabra zombie...

Zombie (me): Rawgfrog fragga grumpo defrga afra gra!

Translater: My client just stated that he knows the accused. They are good friends and they play cards sometimes on saturdays.

Zombie: Fragga frag ragaaa.......

Translater: My client also stated the accused owes my client $35.
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If you still believe that airsoft is for 18+, you haven't played in America.

Offline racersdemond

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #65 on: October 12, 2010, 01:36:21 PM »
Dont forget the zombie rules!
Rule 18 - Limber up
Rule 17 - Don't be a hero
Rule 22 - When in doubt know your way out
And I think the most important rule
Rule #2 THE DOUBLE TAP (in this case) TRIPLE TAP your zombies!
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Offline ghosthollow

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #66 on: October 12, 2010, 05:07:07 PM »
Quote from: "racersdemond"
Dont forget the zombie rules!
Rule 18 - Limber up
Rule 17 - Don't be a hero
Rule 22 - When in doubt know your way out
And I think the most important rule
Rule #2 THE DOUBLE TAP (in this case) TRIPLE TAP your zombies!
Number one: cardio (Its a wonder all the fat people went first)
number three: always check the back seat
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If you still believe that airsoft is for 18+, you haven't played in America.

Offline LosAlamos

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #67 on: October 12, 2010, 05:55:16 PM »
Sorry to ruin the montage of rules from Zombie Land but I have a question about the event, will Desert BDU be available for rent if I have some guys register for PMCs but they don't have the camouflage? Also, I know rental guns will be available, will they come with low or mid capacity magazines?
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Offline Bambi-troopers

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #68 on: October 13, 2010, 05:54:44 PM »
Quote from: "BoneMan"
Rumor has it there just may be an appearance of the elusive blood sucking chupacabra zombie...



nice picture...its epic..
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Offline Marauders Airsoft

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #69 on: October 13, 2010, 07:04:28 PM »
Uniforms for the PMC team include tan, black or olive pants with any top of those colors.  Players are also required to have some type of tactical vest, chest harness, or plate carrier.

Uniforms will not be available for rent at the game.
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This account posts events held by Marauders Tactical Training and Havoc War Games.  Visit www.Marauders.us for more information.

Offline sig24

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #70 on: October 15, 2010, 04:23:28 PM »
As a PMC do I absoultly need a boonie hat or can I have a tactical ball cap?
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-SIG24-

Offline zachbusch

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #71 on: October 18, 2010, 05:31:42 AM »
so ive been working on a first  run of the music and realized  non stop music has been done...  im thinkin of changing it up  from just music with noise over it  and started another edit.

this one has fades in and out of songs, allowing  all songs to play on interupted but some will fade to lows with noise on top and all will fade in and out with small breaks between afew songs  where only ambient noise and zombie noises will be going.  

ive been pulling sounds from my pc videogames and afew old ps1 games :P  

so  
L4d noises
l4d2
half life/2
resident evil
etc.



which would be better  just music or this?
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Offline Bambi-troopers

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #72 on: October 18, 2010, 05:41:56 PM »
hey, is anyone coming that could possibly help fix my baby hi capa 3.8...the slide keeps staying back so just wondering if anyone could help...i have tried multiple stuff but it deosnt work.
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Offline one shot Reed

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #73 on: October 18, 2010, 07:04:51 PM »
Wherez it at and anyone going from gilbert who won't mind give me a ride?
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Plink....

Offline Bambi-troopers

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Re: Left for Dead (Zombie Adventure) Oct 30 at Vanguard
« Reply #74 on: October 18, 2010, 07:08:55 PM »
resident evil is legit.. Keep it.. It must be used

Quote from: "zachbusch"
so ive been working on a first  run of the music and realized  non stop music has been done...  im thinkin of changing it up  from just music with noise over it  and started another edit.

this one has fades in and out of songs, allowing  all songs to play on interupted but some will fade to lows with noise on top and all will fade in and out with small breaks between afew songs  where only ambient noise and zombie noises will be going.  

ive been pulling sounds from my pc videogames and afew old ps1 games :P  

so  
L4d noises
l4d2
half life/2
resident evil
etc.



which would be better  just music or this?
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
Jacob Schaeffer
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