Updates and Clarifications to the Event and Rules:
Surrendering an opponent is optional. No one has to surrender just because you ask them to surrender. Personally, I would shoot anyone I happen to sneak up on.
NO Shooting glasses. Sealed eye protection is a must, and for those under 18, a face guard is required.
Teams will be designated by color of uniform, so if you show up in the wrong color uniform, you will be placed on the team of your colored uniform. No exceptions.
The game will start promptly at the designated start time. If you show up late, you will have to go through a safety briefing, and chrono your guns before you can enter the game.
All guns must chrono under 375 fps. No exceptions.
If you get shot, call out: HIT or Dead Man or Play Act a death. Be sure to hold up your gun over your head and/or pull out a red death rag. If you get shot on a road or in a door way, be sure to clear out of the way from vehicles or people trying to enter buildings. Also if you are in spot where lots of bbs are flying, remove yourself from the area to avoid being shot repeatedly.
Do not pick up other players grenades. Do not throw back an opponents tossed grenades. All versions of grenades are acceptable, as long as they are not metal. Preferable grenades are ones that pop or burst bbs so an opponent knows a grenade has been thrown. The person who tosses a grenade must call "Grenade out! Bang!" if they are using a rubber grenade.
To encourage people to call their hits, every time you go back to a reinsertion point to get back in the game, there will be a clip board where you will add tick or check mark next to your name for each time die. The player from each team (U.S., Iranian, and Insurgent ) with the most deaths for the event will be rewarded for their honorable play at the end of the game.
Rewards:
$20 Credit towards an admission to the next Marauders Airsoft Event
$20 Credit to purchase gear from Marauders