Game info:
When-
June 11th 2011 doors open at 7pm This will be an over night event meaning you can star the night at the fieldWhere-Fighter Town Paintball and Airsoft
FPS Limits AEG=400 FPS,Semi Auto and Bolt Actions= 500 FPS all with .20g bb
Pre registration is at Gearbox
opens Friday April 15th and will be opened until Friday June 10th )Price-Marines and PDF $20 pre registered . $40 at the door . Alien registration is $15 pre registered $30 at the door. (This is because we do not need to buy chem lights and other materials for the Alien team Entry comes with TWO raffle tickets and more can be purchased at the event.(Cash only)
Story-This Airsoft adventure takes place on a barren mine somewhere deep in space. Not much happens on this deserted colony until the miners dug too deep and unleashed something. This adventure will pit the vile horrors of insectoid Aliens against a small group of Planetary Defense Force (PDF) militia members who are trying to survive long enough to escape in order to warn other colonies of this alien horror. Meanwhile a group of Colonial Marines is dispatched to make sure this Alien infestation, or any word of it never spreads.
Forces-
Aliens: (no player limit) Uniform-Civilian black clothes preferred
Semi-auto, unlimited ammo, infinite re-spawns, melee, “Stealth”
PDF: (40 player limit) Uniform-Woodland BDU, woodland MARPAT, Multicam, Tiger stripe,ACU
Limited ammo, 1 smart gunner (SAW), Green chem lights (will be provided)
Colonial Marines: (20 player limit) Uniform-DCU 3 or 5 color, Desert MARPAT,flat tan
Unlimited ammo, , 4 medics, Orange Chem lights (will be provided)
Equipment needed: Sealed eye protection, Flash light, and filled out wavier that can be filled out at the field as well as online at
http://fightertownpaintballpark.com/WAI ... EEMENT.pdfRecommended:, Radio, sleeved uniform or jacket, boots, scratch paper and pen
Before you ask about the complete rules note that they will not be released until the day of the event because each team will know different information about the others. For example, Colonial Marines who just landed would not know the Aliens full capabilities or what the PDF was planning, while the PDF who have been fighting for survival would know their enemy but they might not know the Marines true mission for arriving.
Rules: PDF and Marines can only have Mid Caps. PDF start with limited ammo.
Aliens can have guns but must be a springier. with the exception of the queen and her personal guard.
Smart gunners are people who have been designated to carry a SAW, please PM Phoenix Shadow Company if you would like to be considered for this position.
Grenades can be used for this game.
MELEE PHYSICAL CONTACT IS NOT TO BE MADE WITH ANY PLAYER OTHER THAN TO ASSIST THEM WITH THE PLAYERS CONSENT EXCEPT WITH A STAFF APPROVED ALIEN MELEE WEAPON. These weapons can be foam pool noodles or Nerf swords. This is to allow members on the Alien team to make stealth kills without giving away their position.
More rules the day of the event.
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Here is a game-plan/time-line for the event. If you have any questions, please ask now so things run smoother the day of the event.
We will try to follow this time-line as best as possible. We ask that everyone attending the event please do their best to comply with the initial check-in and chrono time so you are ready for the safety and mission briefings. The event may last longer than anticipated, it may also end a little sooner. If you get to the field before 7:00pm that is ok, that will just allow you more time to make sure you and your gear are ready for action.
7:00pm Arrival, Check-In, and Chrono
7:00pm-8:15pm Free play/pick-up games ***SEE DETAILS BELOW***8:30pm Safety Briefing and Q&A
8:45pm Phase 1 Briefing
9:00pm Phase 1 Begins
9:45pm Intermission
10:00pm Phase 2 Briefing
10:15pm Phase 2 Begins
11:45pm Intermission, food break, raffle, etc.
12:15am Phase 3 Briefing
12:30am Phase 3 Begins
2:00am Conclusion and Clean-Up***Free play is available on field 1 for those who are completely ready(checked in and chronoed). This is to allow the earlier arrivals to get some trigger time while others trickle in and get set up.
***Please make sure you get your batteries charged and guns checked and in working order before game day, this way we don't have any sad faces when someone discovers their dead battery or stripped piston 30 minutes before game time.
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The last Xenomorph we had over 100 players so lets make this one just as big
PDF:
PDF Commander. Ziolko
1.Guest 5 of Sgt. Soap
2.xXmusicimpactXx
3.Sstfreek
4.Guest 1 of Sstfreek
5.Ghost Operators
6.Guest 1 ofGhost Operators
7.Guest 2 of Ghost Operators
8.Guest 3 of Ghost Operators
9.Guest 4 of Ghost Operators
10.Guest 5 of Ghost Operators
11.Guest 4 of Sgt. Soap
12.Mezzidrell
13.Azcrazie
14.Big-Z
15.Birthday party guest 1
16.Birthday party guest 2
17.Birthday party guest 3
18.Birthday party guest 4
19.Birthday party guest 5
20.Birthday party guest 6
21.Birthday party guest 7
22.Birthday party guest 8
23.Birthday party guest 9
24.Birthday party guest 10
25.Sgt. Soap
26.Guest 1 of Sgt. Soap
27.Guest 2 of Sgt. Soap
28.Guest 3 of Sgt. Soap
29.
30.
31.
32.
33.
34.
35.
36.
37.
38.
39.
40.
Colonial Marines:
Colonial Marines Commander. hdrox88
1.Ad3n4line
2.GhostSOCOMM4
3.DXSOLDR
4.Killijoy
5.Wolfspec
6.Mooncruiser
7.Guest 2 of Artac
8.Oscar
9.bcoop
10.Guest 1 of bcoop
11.Guest 2 of bcoop
12.c-ham
13.t-higgins
14.Badcompany
15.Artac
16.Guest 1 of Artac
17.Sheepdog
18.CHOCOLATE_THUNDA
19.
20.
Aliens:
Aliens Queen. Madan (Dane)
Royal Guard 1.Halfbreed
Royal Guard 2.Hendersen
1.xtremeairsoft
2.Guest 1 of xtremeairsoft
3.Guest 2 of xtremeairsoft
4.Note
5.SkeptikZ
6.Guest 1 of SkeptikZ
7.TylerxTragedy
8.Bambi-troopers
9.Guest 1 of Bambi-troopers
10.Guest 2 of Bambi-troopers
11.Guest 3 of Bambi-troopers
12.aftermath_slayer_
13.Tank
14.SupahFlyPR
15.Guest 1 of SupahFlyPR
16.Guest 2 of SupahFlyPR
17.HHSO*
18.Guest 1 of HHSO*
19.Guest 2 of HHSO*
20.HHSO1
21.Spartan117x
22.claymore
23.Guest 1 of claymore
24.Guest 2 of claymore
25.Guest 3 of claymore
26.Guest 4 of claymore
27.Guest 5 of claymore
28.Guest 6 of claymore
29. Brophy airsoft club
30.Guest 1 of Brophy airsoft club
31.Guest 2 of Brophy airsoft club
32.Guest 3 of Brophy airsoft club
33.Guest 4 of Brophy airsoft club
34.Guest 5 of Brophy airsoft club
35.Guest 6 of Brophy airsoft club
36.Guest 7 of Brophy airsoft club
37.Guest 8 of Brophy airsoft club
38.Guest 9 of Brophy airsoft club
39.Guest 10 of Brophy airsoft club
40.Guest 11 of Brophy airsoft club
41.Guest 12 of Brophy airsoft club
42.Guest 13 of Brophy airsoft club
43.Guest 14 of Brophy airsoft club
44.
45.
46.
47.
48.
49.
50.
Undecided: