Final op orders will be up tomorrow, sorry for the delay.
For now, focus on getting your guns and gear ready for Saturday!
Russians, your going to need those radios.
When: May 14th 2011
Where: SASCO AO
Arrival 7:00am at the ruins, please try to part in an orderly fashion to allow for everyone to have a chance to park.
Chrono 7:30 SHARP! Seriously, we are recording who cronos, if you don't, or dawdle and don't show on time, too bad.
Game: 8:00 Primary briefing for both teams
8:15 Split off into team bases
8:20 Individual team briefings
8:25-8:30 Scenario starts!
Main game will consist of 4 stages, and will last 3-4 hours, I can go longer, but I will need to see what condition everyone is in.
Bring pistols and sidearms for a possible game afterwards.
FPS and MED regsA few good points:
First, the main rules:
Taken from TAC
"1. AT ALL TIMES, ALL AIRSOFT WEAPONS MUST BE TREATED AS IF THEY ARE REAL FIREARMS. When in a staging area, magazines must be removed from the weapon(s), and the operator must insure there are no rounds in the chambers. Weapons should not be pointed at individuals except during game play.
2. All weapons are are required to be chronographed and observe a maximum fps limit. For normal field games (CQB will differ) the limits are as follows:
2.1 All AEGs not covered further below must be at or under 376 fps with a .25g BB (420 w/ .20g).
2.2 All Sniper rifles* must be at or under 460 fps with a .36g BB (617 w/ .20g) and must observe a 75 foot MED (Minimum Engagement Distance) as well as have automatic firing abilities mechanically disabled.
2.3 All SAW Weapons** must be at or under 400 fps with a .25g BB (445 w/ .20g).
*Sniper rifles must be semi automatic or bolt action rifles with a stock and barrel length over 33 inches. Violating the semi automatic fire or MED rules with a weapon in this range will result in aggressive disciplinary action.
**SAW Weapons are faithful recreations of belt or box fed firearms qualify as SAWs. This includes (but is not limited to) the M60, M249, MG42, RPD, Shrike, and similar models. NO MP5's, M-16s, or non SAW weapons with a drum magazine are recognized as SAWs and as such must follow the AEG rules.
2A. Blind fire is prohibited at TAC games due to the injury dangers it creates, players observed repeatedly doing so will be asked to leave and may face disciplinary action. Blind fire is when you are behind an obstacle and hang the barrel of your gun over the side or top and blindly fire without knowing where your target is or the distance he is at. A good rule of thumb is to only shoot what/who you can see with your own two eyes."
A few further points for STALKER:
1. Notes on SASCO Bunker
- When entering the SASCO bunker, caution is required to prevent injury, all weapons that fall into the AEG catagory must be set to semi, when engaging in the SASCO bunker.
Snipers may not be used in the bunker
*"SNIPERS" Bring a secondary, you will need it.
-Drink water
MORE to come.
Grenades and rockets
-Grenades
-no inert or disarmed grenades
-10ft kill radius from the point where it stops rolling, within line of sight. IE, blast ends at walls and cover.
-Serious grenade replicas only, Thunder B's, Tornados, Deepfire, ect. It must look like a grenade.
-Drink water
-Rockets
- FOAM NERF OR SIMILAR ONLY
-ABSOLUTELY NO METAL OR HARD PLASTIC
- 15 feet from point of impact.
-Must be launched by a faithful recreation of a real world launcher, M203, eglm, ag36 ect.
-Must utilize the standard gas powered shells available on the market, no home-made propulsion systems
-Absolutely no pyro.
-Drink water
Radios
So far,
Stalker team channel is 4
Russian team channel is 9
Admin channel is 18
-Drink water
Feel free to PM me with any questions you have regarding this op!
I will do my best to answer them promptly
-Bring water
-drink it
Think that about covers it for now.
Cant wait to see everybody out there!
-Exr out