The upcoming IED seminar got me wondering... I've been working on a "land mine" type device, and I'd like to try it out in a game. Are there any rules against using such a device?
For information: it has no pyrotechnics at all, only BB "shrapnel". The BBs have only 0.02J of energy (less than 50fps), so they are safe even if triggered somehow by a non-player. It fires the BBs in a 360-degree arc to about 20 feet. The normal load is 128 BBs, which makes hits likely even at max range. (It can hold 256, but that's overkill). Another reason I limited the range is to keep it in character - it would be pretty easy to scale it up to fire 1000 BBs in a 50 radius, but I wanted a landmine instead of an artillery shell!
This model is tripwire detonated. It would be very easy to substitute an electronic trigger, but I wanted it to be more sporting - it's certainly realistic to have a bush shower you with BBs without warning, but spotting a wire and trying to cut it or step over it seems more fun. The current one takes a bit of a tug to set off, so it's actually more reliable as a command-detonated mine (ie, wait until you see the enemy and then pull the line), but I hope to get this fixed in the next one.
Would anyone be against using such a device, at least every now and then? If it proves useful I'll keep working to improve it (especially in the cosmetics department!), but if it's something I'd never be able to use I'll just keep it as a curiosity and not waste time and money making more and nicer ones.