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Offline Kyrex

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« on: September 19, 2002, 10:32:36 AM »
I don't think you can really <b>compare</b> those 3 games.  They each have their own style of gameplay.  America's Army tries to be somewhat of a tactical simulation.  Halo is arcadey, but fun and has a storyline...kinda.  UT2003 is just deathmatch, plain and simple (well it does have CTF, etc but its still deathmatch).

I'll wait until Unreal2 comes out.  ;)

Now Half-Life...I still think thats the best [50?] bucks I ever spent on a PC game.  =P  Ohhhh the fun I have had with it at LAN parties....

I'm really glad the engine has improved a LOT since it was first released with America's Army.  AA is too slow in the framerate department IMHO.  I hope they somehow upgrade to the latest version of the UT2003 engine...which I know I constantly get over 80 FPS in.  In AA, I get maybe 20-45, max.

-Kyrex

The crazy airsoft shenanigans of John aka Kyrex aka Johnus:
"Hey charlie..." *THWAP!* "HUT HUT!"
"Oww...what was that for you little f***?!"
"Heyy...calm down charlie...."
« Last Edit: December 31, 1969, 05:00:00 PM by Kyrex »
-Kyrex

The crazy airsoft shenanigans of John aka Kyrex aka Johnus:
\"Hey charlie...\" *THWAP!* \"HUT HUT!\" \"Oww...what was that for you little f***?!\" \"Heyy...calm down charlie....\"

Offline Overkill

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Unreal 2003
« Reply #1 on: September 14, 2002, 06:27:29 PM »
The official demo is out now and available for download. It rocks. I like it more than America's Army, but it's no Halo.

Regards,
Rob
« Last Edit: December 31, 1969, 05:00:00 PM by Overkill »
Regards,
Rob